This is a scene that took less than a day to put together. Super piece of software.
It was really easy to transfer into max and set up a quick VRay render for too.
I will add more detail to the scene later.
I have spent a few hours propping out the scene. I’ve also created a few unique objects.
Click image to enlarge.
I have created a new basic layout and experimented using a VRay proxy mesh for the grass.
Happy with the result and it renders much faster than VRay fur.
You may have noticed that I have altered the HDRi sky to a clear sky and included some ambient foliage for shadows and reflections.
Click image to enlarge and inspect in more detail..
I have revisted this test scene and decreased the HDRi Sunlight values added ambient lighting.
You may notice the increased turbidity and light size for soft shadows.
A few more tweaks here and there and a post effect glow added to the exterior lights.
I found a balance between quality and render speed by reducing samples and increasing AO.
I am happy with the result, however, a few more tweaks may be required…
I have used VRay Fur for the grass, and gamma 2.2 balanced the whole scene.
Now I need to correct the colour levels, hue, saturation and HRDi values.
Click to enlarge.
Added my B3 logo and contact details to the animation as a test..